Answer by goose_lake for How to unit test with data assets C++ Unreal Engine
Creatinig UDataAssets using templated UObject macros such as NewObject, NewNamedObject, ConstructObject is totally fine, and seems like the best approach, for reasons you have noted: indeed, it is best...
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I am adding some unit tests to my C++ plugin for Unreal Engine.I am currently using the Automation System for that.I already have working unit tests for the structs and some simple UObjects.However I...
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